#include "wm.h" static char broken[] = "broken"; void focus(Client *client, int lift) { struct wlr_seat *seat; struct wlr_surface *old, *new; struct wlr_xdg_surface *xdg; struct wlr_keyboard *keyboard; new = server.input.seat->keyboard_state.focused_surface; if(client && lift) { wl_list_remove(&client->stack); wl_list_insert(&server.client.stack, &client->stack); } seat = server.input.seat; old = seat->keyboard_state.focused_surface; if(old==new) return; if(client) { wl_list_remove(&client->focus); wl_list_insert(&server.client.focus, &client->focus); server.monitor.selected = client->monitor; client->isurgent = 0; } if(old) { xdg = wlr_xdg_surface_from_wlr_surface(seat->keyboard_state.focused_surface); wlr_xdg_toplevel_set_activated(xdg, false); } if(!client) { wlr_seat_keyboard_notify_clear_focus(seat); return; } keyboard = wlr_seat_get_keyboard(seat); wlr_seat_keyboard_notify_enter(seat, client->xdg->surface, keyboard->keycodes, keyboard->num_keycodes, &keyboard->modifiers ); wlr_xdg_toplevel_set_activated(client->xdg, true); } int client_has(Client *client, double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { double x, y, vsx = lx - client->geometry.x, vsy = ly - client->geometry.y; struct wlr_surface *find = nil; find = wlr_xdg_surface_surface_at(client->xdg, vsx, vsy, &x, &y); if(find) { *sx = x; *sy = y; *surface = find; return true; } return false; } Client* client_at(double lx, double ly, struct wlr_surface **surface, double *sx, double *sy) { Client *it; wl_list_for_each(it, &server.client.list, link) { if(client_has(it, lx, ly, surface, sx, sy)) return it; } return nil; } void setinteractive(Client *client, int mode, uint32 edges) { double bx, by; struct wlr_box box; struct wlr_surface *focused = server.input.seat->pointer_state.focused_surface; if(client->xdg->surface != focused) return; server.grab.client = client; server.cursor.mode = mode; if(mode == CursorMove) { server.grab.x = server.cursor.dot->x - client->geometry.x; server.grab.y = server.cursor.dot->y - client->geometry.y; } else { wlr_xdg_surface_get_geometry(client->xdg, &box); bx = (client->geometry.x + box.x) + ((edges & WLR_EDGE_RIGHT) ? box.width : 0); by = (client->geometry.y + box.y) + ((edges & WLR_EDGE_BOTTOM) ? box.height : 0); server.grab.x = server.cursor.dot->x - bx; server.grab.y = server.cursor.dot->y - by; server.grab.box = box; server.grab.box.x += client->geometry.x; server.grab.box.y += client->geometry.y; server.resize = edges; } } static void constrain(Client *client, struct wlr_box *box) { client->geometry.width = MAX(1, client->geometry.width); client->geometry.height = MAX(1, client->geometry.height); if(client->geometry.x >= box->x + box->width) client->geometry.x = box->x + box->width - client->geometry.width; if(client->geometry.y >= box->y + box->height) client->geometry.y = box->y + box->height - client->geometry.height; if(client->geometry.x + client->geometry.width + 2*client->border <= box->x) client->geometry.x = box->x; if(client->geometry.y + client->geometry.height + 2*client->border <= box->y) client->geometry.y = box->y; } void resize(Client *client, int x, int y, int w, int h, int interact) { struct wlr_box *box = interact ? &server.monitor.geometry : &client->monitor->window; client->geometry.x = x; client->geometry.y = y; client->geometry.width = w; client->geometry.height = h; constrain(client, box); client->resize = wlr_xdg_toplevel_set_size(client->xdg, client->geometry.width - 2*client->border, client->geometry.height - 2*client->border ); } void attach(Client *client, Monitor *monitor, uint tags) { Monitor *old = client->monitor; if(old == monitor) return; client->monitor = monitor; if(old) { wlr_surface_send_leave(client->xdg->surface, old->output); arrange(old); } if(monitor) { /* make sure window actually overlaps with the monitor */ constrain(client, &monitor->geometry); wlr_surface_send_enter(client->xdg->surface, monitor->output); client->tags = tags ? tags : monitor->tag.set[monitor->tag.selected]; arrange(monitor); } focus(focused_client(server.monitor.selected), 1); } void rules(Client *client) { /* rule matching */ Rule *rule; uint i, tags; char *id, *title; Monitor *monitor, *it; monitor = server.monitor.selected; if (!(id=client->xdg->toplevel->app_id)) id = broken; if (!(title=client->xdg->toplevel->title)) title = broken; for(tags=0, rule=cfg·rule; rule != cfg·endrule; ++rule) { if ((!rule->title || strstr(title, rule->title)) && (!rule->id || strstr(id, rule->id))) { client->isfloating = rule->isfloating; tags |= rule->tags; i = 0; wl_list_for_each(it, &server.monitor.list, link) if(rule->monitor == i++) monitor = it; } } attach(client, monitor, tags); }