#include #include // ----------------------------------------------------------------------- // Templates #include "loop.h" #define BODY_XY() \ LOOP(UNROLL, 0, INIT); \ n = ROUNDBY(len, UNROLL); \ if (incx == 1 && incy == 1) { \ for (i = 0; i < n; i+=UNROLL) { \ LOOP(UNROLL,0,KERNEL,1,1); \ } \ } else { \ for (i = 0; i < n; i+=UNROLL) { \ LOOP(UNROLL,0,KERNEL,incx,incy);\ } \ } \ \ for (; i < len; i++) { \ LOOP(1,0,KERNEL,incx,incy); \ } #define BODY_X() \ LOOP(UNROLL, 0, INIT); \ n = ROUNDBY(len, UNROLL); \ if (incx == 1) { \ for (i = 0; i < n; i+=UNROLL) { \ LOOP(UNROLL,0,KERNEL,1); \ } \ } else { \ for (i = 0; i < n; i+=UNROLL) { \ LOOP(UNROLL,0,KERNEL,incx); \ } \ } \ \ for (; i < len; i++) { \ LOOP(1,0,KERNEL,incx); \ } // ----------------------------------------------------------------------- // Implementation #define UNROLL 8 #define INT int #define FLOAT double #define func(name) blas·d##name #include "blas1body" #undef FLOAT #undef func #define FLOAT float #define func(name) blas·f##name #include "blas1body" #undef FLOAT