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#include "internal.h"
#define ACCEPT 0
#define REJECT 12
static uint8 decode[] = {
/*
* the first part of the table maps bytes to character classes that
* to reduce the size of the transition table and create bitmasks.
*/
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,
8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8,
/*
* The second part is a transition table that maps a combination
* of a state of the automaton and a character class to a state.
*/
// 0 1 2 3 4 5 6 7 8 9 10 11
0,24,12,12,12,12,12,24,12,24,12,12,
0,24,12,12,12,12,12,24,12,24,12,12,
12,36, 0,12,12,12,12,48,12,36,12,12,
12,60,12, 0, 0,12,12,72,12,72,12,12,
12,60,12, 0,12,12,12,72,12,72, 0,12,
12,12,12,12,12, 0, 0,12,12,12,12,12,
12,12,12,12,12,12,12,12,12,12,12, 0
};
int
utf8ยทdecodeprev(byte *s, rune *r)
{
int n;
rune v;
uint8 b, t, d, x=ACCEPT;
v=0, n=0, d=0;
nextbyte:
b = ((uint8 *)s)[-n++];
t = decode[b];
x = decode[256+x+t];
if(x > REJECT && n < UTFmax){
v = v | ((b & TMask) << d);
d += 6;
goto nextbyte;
}
if(x != ACCEPT)
*r = RuneErr;
else{
v |= (((0xFFu >> t) & b) << d);
*r = v;
}
return n;
}
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