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#pragma once
#include <u.h>
#include <base.h>
#include <libutf.h>
// -----------------------------------------------------------------------
// types
typedef struct Io Io;
typedef struct Var Var;
typedef struct Word Word;
typedef struct List List;
typedef struct Tree Tree;
typedef struct Redir Redir;
typedef union Code Code;
typedef struct Thread Thread;
typedef struct Shell Shell;
struct Io
{
int fd, cap;
char *s;
char *b, *e, buf[];
};
enum
{
Rappend,
Rwrite,
Rread,
Rhere,
Rdupfd,
Ropen,
Rdup,
Rclose,
Rrdwr
};
struct Tree
{
int type;
union{
struct {
ushort quoted;
char *str; // Tword
};
struct {
ushort type; // Tpipe, Tredir, Tdup, There
int fd[2];
} redir;
};
Tree *child[3];
Tree *link;
};
struct Word
{
char *str;
Word *link;
};
struct List
{
Word *word;
List *link;
};
/*
* the first word of any code vector is a reference count
* always create a new reference to a code vector by calling copycode()
* always call freecode() when deleting a reference
*/
union Code
{
int i;
void (*f)(void);
char *s;
};
struct Var
{
char *name;
Word *val;
short new : 1;
short newfunc : 1;
struct {
Code *code;
int start;
} func;
void (*update)(Var *);
Var *link;
};
struct Redir
{
char type; /* what to do */
short from, to; /* what to do it to */
struct Redir *link; /* what else to do (reverse order) */
};
enum
{
Pnil,
Prun,
Pstop,
Psig,
Pagain,
Pdone,
};
struct WaitItem
{
int pid;
ushort status;
};
struct Thread
{
struct {
int i;
Code *exe;
} code; // execution stack
struct {
Io *io;
char *path;
} cmd; // command input
List *args; // argument stack
Var *local; // local variables
struct {
Redir *start;
Redir *end;
} redir; // list of redirections
struct {
ushort user : 1;
ushort eof : 1;
} flag;
struct {
ushort status;
int len, cap;
struct WaitItem *on;
} wait;
int pid, pgid;
int status;
long line;
Thread *caller; // process we return to
Thread *link; // next job
};
struct Shell
{
int pid;
Io *err;
int status;
struct{
int interactive;
int noerror;
}; /* flags */
Thread *jobs;
};
// -----------------------------------------------------------------------
// globals
extern Shell shell;
extern Thread *runner;
extern Code *compiled;
// -----------------------------------------------------------------------
// functions
/* util.c */
void itoa(char*, long i);
void fatal(char *, ...);
void *emalloc(uintptr);
void *erealloc(void*, uintptr);
void efree(void*);
/* input.c */
int readline(char *);
void enablevi(void);
void inithistory(void);
int addhistory(char *);
/* prompt.c */
void resetprompt(void);
int prompt(void);
/* io.c */
Io *openfd(int fd);
Io *openstr(void);
void terminate(Io *io);
int get(Io *);
int put(Io **, char);
void flush(Io *io);
void print(Io *, char *, ...);
void printstr(Io *, char *);
void printchar(Io *, int);
/* lex.c */
int yylex(void);
void yyerror(const char *msg);
void initlexer(int);
void readhere(void);
Tree *heredoc(Tree *);
int iswordchar(int c);
int isidentchar(int c);
/* tree.c */
Tree *maketree(void);
Tree *maketree1(int, Tree*);
Tree *maketree2(int, Tree*, Tree*);
Tree *maketree3(int, Tree*, Tree*, Tree*);
Tree *basictree(Tree*);
Tree *token(int, char *);
Tree *hangchild1(Tree *, Tree *, int);
Tree *hangchild2(Tree *, Tree *, int, Tree *, int);
Tree *hangchild3(Tree *, Tree *, Tree *, Tree *);
Tree *hangepilog(Tree *, Tree*);
void freeparsetree(void);
/* sys.c */
void initenv(void);
void redirect(struct Redir *);
void execute(Word *, Word*);
int mapfd(int fd);
/* wait.c */
void addwait(Thread *, int);
void delwait(Thread *, int);
void clearwait(Thread*);
int waitall(Thread *);
int waitfor(Thread *, int);
void killzombies(void);
/* job.c */
Thread *getjob(int, int*);
void addjob(Thread *);
void deljob(Thread *);
void wakeup(Thread *);
void report(Thread *, int);
void foreground(Thread *, int);
void background(Thread *, int);
/* exec.c */
// XXX: odd place for this
int count(Word *);
Word *makeword(char *str, Word *link);
void freeword(Word *w);
/* var.c */
Var *var(char*);
Var *definevar(char*, Var *);
Var *globalvar(char*);
Var *makevar(char *name, Var *link);
void setvar(char *, Word *);
int iskeyword(char *);
void initpath(void);
void initkeywords(void);
char **mkenv(void);
/* code.c */
int compile(Tree *);
Code *copycode(Code *c);
void freecode(Code *c);
void emitdelhere(char *);
/* glob.c */
#define GLOB ((char)(0x01))
extern Word *globmatch;
void deglob(char *);
void globlist(Word *);
int match(char *, char *, int);
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