1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
|
/* See LICENSE file for copyright and license details. */
#define VERSION "1"
/* appearance */
static uint borderpx = 1; /* border pixel of windows */
static uint gapx = 4; /* gaps between windows */
static uint snap = 32; /* snap pixel */
static int swallowfloating = 0; /* 1 will swallow floating by default */
static int showbar = 1; /* 0 means no bar */
static int topbar = 1; /* 0 means bottom bar */
static char *fonts[] = { "consolas:size=12" };
static char col_gray1[] = "#323232";
static char col_gray2[] = "#444444";
static char col_gray3[] = "#bbbbbb";
static char col_gray4[] = "#eeeeee";
static char col_cyan[] = "#24aed8";
static char *colors[][3] =
{
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_cyan },
};
/* tagging */
static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "Gimp", nil, nil, 0, 1, 0, 0, -1 },
{ "Inkscape", nil, nil, 0, 1, 0, 0, -1 },
{ "qutebrowser", nil, nil, 0, 0, 0, 0, -1 },
{ "term-256color", nil, nil, 0, 0, 1, -1, -1 },
};
/* layout(s) */
static float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static int nmaster = 1; /* number of clients in master area */
static int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", nil }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* commands */
static char *menucmd[] = { "menu_run", nil };
static char *termcmd[] = { "term", nil };
static char *webscmd[] = { "qutebrowser", nil };
static Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_d, spawn, {.v = menucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{ MODKEY|ShiftMask, XK_q, spawn, {.v = webscmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_f, togglefocus, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY|ShiftMask, XK_j, rotatestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, rotatestack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_o, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY|ShiftMask, XK_q, killclient, {0} },
{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY|ShiftMask, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY|ShiftMask, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_e, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};
|