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#pragma once

#include <u.h>
#include <libn.h>

// -----------------------------------------------------------------------
// types

typedef struct Io     Io;
typedef struct Var    Var;
typedef struct Word   Word;
typedef struct List   List;
typedef struct Tree   Tree;
typedef struct Redir  Redir;
typedef union  Code   Code;
typedef struct Thread Thread;

typedef struct WaitMsg WaitMsg;

struct Io
{
    int fd, cap;
    char *s;
    char *b, *e, buf[];
};

struct Tree
{
    int  type;
    char *str;
    Tree *child[3];
    Tree *link;
};

struct Word
{
    char *str;
    Word *link;
};

struct List
{
    Word *word;
    List *link;
};

/*
 * the first word of any code vector is a reference count
 * always create a new reference to a code vector by calling copycode()
 * always call freecode() when deleting a reference
 */
union Code
{
    int  i;
    void (*f)(void);
    char *s;
};

struct Var
{
    char *name;
    Word *val;
    short new     : 1;
    short newfunc : 1;
    Code *func;
    void (*update)(Var *);
    Var  *link;
};

enum
{
    Rclose,
    Rdup,
    Ropen,
};

struct Redir
{
    char type;              /* what to do */
    short from, to;         /* what to do it to */
    struct Redir *link;     /* what else to do (reverse order) */
};

struct Thread
{
    struct {
        int  i;
        Code *exe;
    } code;     // execution stack
    struct {
        Io   *io;
        char *path;
    } cmd;       // command input

    List  *args;  // argument stack
    Var   *local; // local variables
    Redir *redir; // list of redirections

    struct {
        ushort i   : 1;
        ushort eof : 1;
    } flag;    // flags for process

    int  pid;
    long line;

    Tree  *nodes; // memory allocation
    Thread *link; // process we return to
};

struct WaitMsg
{
    int   pid;      // of loved one
    ulong time[3];  // of loved one & descendants
    char *msg;
};

// -----------------------------------------------------------------------
// globals

extern int     rcpid;
extern Thread *shell;
extern Io     *errio;
extern Code   *compiled;

// -----------------------------------------------------------------------
// functions

/* util.c */
void  itoa(char*, long i);
void  fatal(char *, ...);
void *emalloc(uintptr);
void *erealloc(void*, uintptr);
void  efree(void*);

/* read.c */
int  readline(char *);
void enablevi(void);

/* prompt.c */
int prompt(ushort *);

/* io.c */
Io  *openfd(int fd);
Io  *openstr(void);
void terminate(Io *io);

int  get(Io *);
int  put(Io **, char);

void flush(Io *io);
void print(Io *, char *, ...);

/* lex.c */
int iswordchar(int c);
int yylex(void);

/* tree.c */
Tree *maketree(void);
Tree *maketree1(int, Tree*);
Tree *maketree2(int, Tree*, Tree*);
Tree *maketree3(int, Tree*, Tree*, Tree*);

Tree *token(int, char *);
Tree *hangchild1(Tree *, Tree *, int at);

void freeparsetree(void);

/* sys.c */
void initenv(void);

void addwait(int);
void clearwait(void);
int  waitfor(int);

void execute(Word *, Word*);

/* exec.c */
// XXX: odd place for this
int   count(Word *); 
Word  *makeword(char *str, Word *link);
void   freeword(Word *w);
void   initpath(void);

/* var.c */
Var *var(char*);
Var *definevar(char*, Var *);
Var *globalvar(char*);
Var *makevar(char *name, Var *link);
void setvar(char *, Word *);
char **mkenv(void);

/* code.c */
int   compile(Tree *);
Code *copycode(Code *c);
void  freecode(Code *c);