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#pragma once
/* directories */
typedef sys·DirEntry fs·DirEntry;
typedef sys·Directory fs·Directory;
int fs·open(char *path, fs·Directory *dir);
int fs·openfd(int fd, fs·Directory *dir);
int fs·close(fs·Directory *dir);
int fs·read(fs·Directory *, fs·DirEntry **);
/* small utilities */
int fs·access(byte *path, int flag);
byte *fs·dirname(byte *path);
byte *fs·basename(byte *path);
#define iota(x) 1 << (x)
enum
{
fs·preorder = iota(0),
fs·nolinks = iota(1),
fs·verbose = iota(2),
};
#undef iota
typedef struct fs·Walker fs·Walker;
typedef struct fs·History fs·History;
/* node in filesystem */
// XXX: simplify with our newer code
/* walk a filesystem hierarchy */
struct fs·Walker
{
int fd, lev, max, err;
uchar flags : 4;
fs·History *hist;
struct {
void *data;
int (*func)(void *data, char *relp, char *absp, sys·Info *info);
};
char *base, *end, path[4096];
};
int fs·init(fs·Walker *, char *path);
void fs·fini(fs·Walker *);
void fs·walk(fs·Walker *);
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