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#include <u.h>
#include <base.h>
#include <libunicode.h>

// -----------------------------------------------------------------------
// types

typedef struct Io     Io;
typedef struct Var    Var;
typedef struct Word   Word;
typedef struct List   List;
typedef struct Tree   Tree;
typedef struct Redir  Redir;
typedef union  Code   Code;
typedef struct Thread Thread;
typedef struct Shell  Shell;

struct Io
{
    int fd, cap;
    char *s;
    char *b, *e, buf[];
};

enum
{
    Rappend,
    Rwrite,
    Rread,
    Rhere,
    Rdupfd,
    Ropen,
    Rclose,
    Rrdwr
};

struct Tree
{
    int  type;
    union{
        struct {
            ushort quoted;
            char *str;       // Tword
        };
        struct {
            ushort type; // Tpipe, Tredir, Tdup
            int fd[2];
        } redir;
    };
    Tree *child[3];
    Tree *link;
};

struct Word
{
    char *str;
    Word *link;
};

struct List
{
    Word *word;
    List *link;
};

/*
 * the first word of any code vector is a reference count
 * always create a new reference to a code vector by calling copycode()
 * always call freecode() when deleting a reference
 */
union Code
{
    int  i;
    void (*f)(void);
    char *s;
};

struct Var
{
    char *name;
    Word *val;
    short new     : 1;
    short newfunc : 1;
    Code *func;
    void (*update)(Var *);
    Var  *link;
};

struct Redir
{
    char type;              /* what to do */
    short from, to;         /* what to do it to */
    struct Redir *link;     /* what else to do (reverse order) */
};

enum
{
    Pnil,
    Prun,
    Pstop,
    Psig,
    Pagain,
    Pdone,
};

struct WaitItem
{
    int    pid;
    ushort status;
};

struct Thread
{
    struct {
        int  i;
        Code *exe;
    } code;      // execution stack
    struct {
        Io   *io;
        char *path;
    } cmd;       // command input

    List  *args;  // argument stack
    Var   *local; // local variables
    struct {
        Redir *start;
        Redir *end;
    } redir; // list of redirections

    struct {
        ushort user : 1;
        ushort eof  : 1;
    } flag;

    struct {
        ushort status;
        int len, cap;
        struct WaitItem *on;
    } wait;

    int  pid, pgid, status;
    long line;

    Thread *caller; // process we return to
    Thread *link; // next job
};

struct Shell
{
    int pid;
    Io *err;
    int status;
    int interactive;
    Thread *jobs;
};

// -----------------------------------------------------------------------
// globals

extern Shell shell;
extern Thread *runner;
extern Code   *compiled;

// -----------------------------------------------------------------------
// functions

/* util.c */
void  itoa(char*, long i);
void  fatal(char *, ...);
void *emalloc(uintptr);
void *erealloc(void*, uintptr);
void  efree(void*);

/* input.c */
int  readline(char *);
void enablevi(void);

void inithistory(void);
int  addhistory(char *);

/* prompt.c */
void resetprompt(void);
int  prompt(ushort *);

/* io.c */
Io  *openfd(int fd);
Io  *openstr(void);
void terminate(Io *io);

int  get(Io *);
int  put(Io **, char);

void flush(Io *io);
void print(Io *, char *, ...);

/* lex.c */
int iswordchar(int c);
int yylex(void);

/* tree.c */
Tree *maketree(void);
Tree *maketree1(int, Tree*);
Tree *maketree2(int, Tree*, Tree*);
Tree *maketree3(int, Tree*, Tree*, Tree*);

Tree *token(int, char *);
Tree *hangchild1(Tree *, Tree *, int);
Tree *hangchild2(Tree *, Tree *, int, Tree *, int);
Tree *hangchild3(Tree *, Tree *, Tree *, Tree *);
Tree *hangepilog(Tree *, Tree*);

void freeparsetree(void);

/* sys.c */
void initenv(void);
void redirect(struct Redir *);
void execute(Word *, Word*);
int  mapfd(int fd);

/* wait.c */
void addwait(Thread *, int);
void delwait(Thread *, int);
void clearwait(Thread*);

int  waitall(Thread *);
int  waitfor(Thread *, int);

void killzombies(void);

/* job.c */
Thread *getjob(int, int*);
void    addjob(Thread *);
void    deljob(Thread *);
void    wakeup(Thread *);
void    report(Thread *, int);

void foreground(Thread *, int);
void background(Thread *, int);

/* exec.c */
// XXX: odd place for this
int   count(Word *);
Word  *makeword(char *str, Word *link);
void   freeword(Word *w);

/* var.c */
Var *var(char*);
Var *definevar(char*, Var *);
Var *globalvar(char*);
Var *makevar(char *name, Var *link);
void setvar(char *, Word *);
int  iskeyword(char *);

void initpath(void);
void initkeywords(void);

char **mkenv(void);

/* code.c */
int   compile(Tree *);
Code *copycode(Code *c);
void  freecode(Code *c);